What We Are Reading Today: ‘The Tetris Effect’

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Updated 01 October 2024
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What We Are Reading Today: ‘The Tetris Effect’

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  • Ackerman walks us through what the mathematicians say, discussing among other things the limitations of the Z shape in the classic Tetris game

Author: Dan Ackerman

In the 2016 book, “The Tetris Effect: The Game that Hypnotized the World,” author Dan Ackerman, a radio DJ turned tech journalist, assembles pieces of a fragmented narrative into a neat, fast-paced story.

Each chapter is almost like a tetromino (a single Tetris piece). The story is layered, technical, nerdy and a tiny bit quirky.

Perhaps the most recognizable video game yet made, Tetris has a definitive story all its own. Ackerman, who is an editor at leading technology news website CNET, brought that animation to life.

In the chapter “Bonus Level, Tetris into Infinity,” Ackerman asks: “Is it possible to ‘win’ a game of Tetris? The idea of what constitutes a winning state is an ongoing source of debate among game theorists.”

Ackerman walks us through what the mathematicians say, discussing among other things the limitations of the Z shape in the classic Tetris game.

He asks: “An attentive player with lightning-fast reflexes could easily keep the game going for a very long time, but based on the rules established above, is it possible to continue forever?”

It’s a good question.

If you have been alive during the past four decades, you will have most likely played it yourself or know someone who has. The book deemed it to be “a game so great, even the Cold War couldn’t stop it.”

But how did that come to be? Why?

The book considers a question many have been wondering: How did a quiet, obscure Soviet software engineer create the game on, even at the time, antiquated computers in 1984? And how is it still so popular 40 years later?

Tetris earnings have exceeded $1 billion in sales, the book states, and peppered within its pages, readers will notice additional facts scattered around to make it even more interesting. One such fact states: “Guinness World Records, recognizes Tetris as being the ‘most-ported’ game in history. It appears on more than 65 different platforms.”

Another reads: “The Nintendo World store in New York has on display a Game Boy handheld that was badly burned in a 1990s Gulf War bombing. It is still powered on and playing Tetris.”

That Russian programmer, Alexey Leonidovich Pajitnov, did not change the world, but he did change how we interact with it, by creating that game. Pajitnov was 28 when he developed Tetris in Moscow. Now 68, he is still a significant figure in the gaming world. While he did not initially receive any royalties due to strict Soviet laws at the time, he later got what was owed to him when he formed The Tetris Company in 1996 to manage the licensing rights for the game.

 


What We Are Reading Today: Until We Have Won Our Liberty

What We Are Reading Today: Until We Have Won Our Liberty
Updated 01 October 2024
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What We Are Reading Today: Until We Have Won Our Liberty

What We Are Reading Today: Until We Have Won Our Liberty

Author: Evan Lieberman

At a time when many democracies are under strain around the world, Until We Have Won Our Liberty shines new light on the signal achievements of one of the contemporary era’s most closely watched transitions away from minority rule. S

outh Africa’s democratic development has been messy, fiercely contested, and sometimes violent. But as Evan Lieberman argues, it has also offered a voice to the voiceless, unprecedented levels of government accountability, and tangible improvements in quality of life.

Lieberman opens with a first-hand account of the hard-fought 2019 national election, and how it played out in Mogale City, a post-Apartheid municipality created from Black African townships and White Afrikaner suburbs.


What We Are Reading Today: ‘Kathmandu’ by Thomas Bell

What We Are Reading Today: ‘Kathmandu’ by Thomas Bell
Updated 30 September 2024
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What We Are Reading Today: ‘Kathmandu’ by Thomas Bell

What We Are Reading Today: ‘Kathmandu’ by Thomas Bell

The book follows the author’s story through a decade in the city, and unravels the city’s history through successive reinventions of itself.Eentertaining and accessible, it is the fascinating chronicle of a unique city, according to a review on goodreads.com.

Kathmandu is the greatest city in the Himalayas. it is a unique survival of cultural practices that died out in India a thousand years ago. it is a jewel of world art, a hotbed of communist politics, a paradigm of failed democracy, a case study in Western intervention, and an environmental catastrophe.

Closed to the outside world until 1951 and trapped in a medieval time warp, Kathmandu’s rapid modernization is an extreme version of what is happening in many traditional societies.


What We Are Reading Today: ‘Stories of Your Life and Others’

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Updated 30 September 2024
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What We Are Reading Today: ‘Stories of Your Life and Others’

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  • One of the standout tales in the collection is “Story of Your Life,” which was adapted into the 2016 film “Arrival”

Author: Ted Chiang

“Stories of Your Life and Others” is a collection of short stories by Ted Chiang, published in 2002.

The author explores complex themes such as language, time and consciousness.

One of the remarkable aspects of Chiang’s work is his ability to blend science fiction with philosophical inquiries, resulting in thought-provoking narratives that challenge readers to reconsider their perceptions of reality.

One of the standout tales in the collection is “Story of Your Life,” which was adapted into the 2016 film “Arrival.”

It follows linguist Dr. Louise Banks as she attempts to communicate with alien beings who have arrived on Earth. Through her interactions with the extraterrestrial visitors, Banks gains a new understanding of language and its impact on the perception of time.

Another notable story is “Understand,” which delves into the implications of enhanced intelligence.

Chiang’s exploration of the consequences of such a dramatic change in cognition is both insightful and thought provoking.

The story raises important questions about the nature of intelligence, consciousness and the limits of human potential.

Chiang’s writing is marked by meticulous attention to detail and a deep exploration of scientific and philosophical concepts.

His stories are not simply vehicles for technological speculation but rather profound explorations of human nature and the mysteries of the universe.

Chiang has won numerous literary prizes, including the Hugo, Nebula and Locus awards.

 


What We Are Reading Today: ‘Bird Photographer of the Year’

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Updated 29 September 2024
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What We Are Reading Today: ‘Bird Photographer of the Year’

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Author: FOREWARD BY SIMON KING

The “Bird Photographer of the Year” is a competition that celebrates the artistry of bird photography from around the world, and this beautiful, large-format book showcases the best images from the contest—some of the most stunning bird photographs ever taken.

A gorgeous record of avian beauty and diversity across the globe, the book demonstrates the dedication and passion of bird photographers and the incredible quality of today’s digital imaging systems.

 


Review: With ‘Star Wars Outlaws,’ spend a long, long time in galaxy far, far away

Review: With ‘Star Wars Outlaws,’ spend a long, long time in galaxy far, far away
Updated 29 September 2024
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Review: With ‘Star Wars Outlaws,’ spend a long, long time in galaxy far, far away

Review: With ‘Star Wars Outlaws,’ spend a long, long time in galaxy far, far away

LONDON: Ubisoft’s Star Wars Outlaws presents an ambitious entry in the Star Wars gaming universe as the first-ever open-world instalment, set between the events of The Empire Strikes Back and Return of the Jedi.

This game delivers an immersive crime-driven narrative that fans have long awaited, blending the familiar allure of Star Wars with gameplay mechanics reminiscent of Far Cry and Grand Theft Auto. But does it live up to the galaxy-sized expectations? Let us dive in.

The game transports players to a vibrant, morally grey underworld that feels like a perfect fit for its “original scoundrel story.” Set during the dark times of the Galactic Empire’s reign, players control Kay Vess, a resourceful outlaw who navigates the dangerous landscape of crime syndicates, shifting alliances, and backstabbing enemies.

The central narrative takes place on planets like Canto, with Kay caught between the Empire and the criminal underworld. Star Wars lore weaves seamlessly into the experience, as conversations with non-player characters and your adorable companion, Nix, help flesh out the galaxy and its struggles.

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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The world-building is a strong point here. Kay’s story encourages players to explore the Star Wars galaxy from a new perspective, absent of the high politics and philosophy of the Jedi. Conversations and side quests emphasize trust and reputation, providing players the freedom to “play the underworld to their advantage” and manipulate situations.

Side quests, however, tend to fall into the familiar territory of fetch tasks, limiting their creativity, but they do provide extra opportunities to engage with the game’s rich environments.

If you have ever wondered what Grand Theft Auto in space would feel like, Star Wars Outlaws gets pretty close. There is a wanted system that escalates based on your actions, adding tension to missions as you are pursued by law enforcement or bounty hunters.

The addition of slow-motion shooting mechanics adds flair, letting players make quick decisions in high-intensity moments. Combat feels satisfying, though not revolutionary, and can occasionally feel repetitive, especially when coupled with enemy artificial intelligence that does not always present a significant challenge.

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

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Where the game shines are in its traversal mechanics. Kay’s grappling hook, stealth missions, and use of vents (which admittedly feel overused at times) allow her to sneak through the environment, offering a variety of ways to approach objectives.

There is an undeniable rush from slowing down time in mid-air during combat, but the over-reliance on certain movement tactics, like jumping and climbing, can make the gameplay feel a bit predictable.

Vehicles such as Kay’s Trailblazer spaceship and her customizable speeder bike help flesh out the Star Wars experience. While upgrades to the bike provide some sense of progression, it is the exploration aspect — flying to different planets, speeding through landscapes — that evokes the most excitement.

The inclusion of side activities, like changing music on a jukebox, learning a card game, or playing an arcade game, adds to the immersion and keeps things light when you want a break from the main story.

One glaring issue lies with the game’s technical performance. Glitches, like floating stormtroopers and awkward animations, break immersion at times. While Ubisoft is known for polishing its games post-launch, these bugs can pull players out of an otherwise engaging world.

Another point of contention is the enemy AI, which can feel lackluster. Too often, enemies fail to present a strategic challenge, relying more on brute force than intelligent tactics. This can make some combat scenarios feel repetitive.

Star Wars Outlaws is an impressive open-world experiment in the Star Wars universe. The narrative is compelling, the world immersive, and the core mechanics — while not perfect — offer enough to keep players engaged.

However, a lack of variety in missions, occasional bugs, and underwhelming enemy AI keep it from being a true standout. With a bit more refinement, this could be the definitive Star Wars game for fans of open-world exploration.

For now, it is a solid adventure with potential for more.